Quick 'n' Dirty
The Rider is the first Character I ever modelled.
Though I'd like to fix many things on the models, I'm still very happy with the concepts and that's why I thought it deserved a new rendering. The Gameplay was a catastrophy, but I learned so much about physics and BluePrints in Unreal Engine, that it totally hooked me.
Bike modelled in Maya
Character sculpted in ZBrush
Both Textured in Substance Painter
Background of the Unreal Engine render is an example map of "Elite Landscapes: Bundle Pack" available in Epic Store.