Manuel Fries
Manuel Fries
3D Artist | Technical Artist
Basel, Switzerland

Technical Artist at Anima Virtuality Inc.

Environment Artist at vrbn studios AG

Bachelor of Arts (Honours), Game Art Animation
Diploma Game Art & 3D Animation
@ SAE Institute Zurich

Skills

3D ModelingTexturingVisual ScriptingPython ScriptingConcept ArtGame Design3D Animation

Software proficiency

Blender
Blender
Maya
Maya
ZBrush
ZBrush
Modo
Modo
Unreal Engine
Unreal Engine
Python
Python
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Illustrator
Illustrator
Marmoset Toolbag
Marmoset Toolbag
City Engine
City Engine

Productions

    • Mobile Game
      Onlybots
    • Year
      2022
    • Role
      Technical Artist
    • Company
      Anima
    • Video Game
      Transport Fever 2
    • Year
      2019
    • Role
      3D Artist
    • Company
      vrbn studios AG

Experience

  • Technical Artist at Anima Virtuality Inc
    United States of America
    March 2022 - Present

    -Creating assets for interactive mobile AR use

    -Creating assets for realtime web use

    -Creating assets for offline renders (ads)

    -Automating processes with Python

    https://anima.supply/

  • Internship as Environment Artist at vrbn studios AG
    Uster, Switzerland
    June 2020 - June 2021

    -Architectural research

    -Modeling and texturing realistic 3D assets for games and VFX

    -Creating optimized buildings with in-house-workflow

    -Unreal Engine integration (shaders, optimization, BluePrints, renderings, ...)

    https://vrbn.io/